ProjectVGameplayDropView class
One reward-carrying enemy and the rewards it carries in this run.
Namespace: SilverTiger.ProjectV.Unity.Presentation.Gameplay
public sealed class ProjectVGameplayDropView
Properties
| Property | Type | Description |
|---|---|---|
SlotId | string | The slot ID placed on the enemy in the scene; pass it to IProjectVGameplayDataPolicy.RegisterDropOwner. |
Stage | int | The stage of the mission this enemy belongs to. On a loss or give-up, defeated drops count only up to the first stage that still has an undefeated drop. |
Rewards | IReadOnlyList<ProjectVGameplayRewardView> | The rewards this enemy carries; show them as its loot. |