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ProjectVGameplayDropView class

One reward-carrying enemy and the rewards it carries in this run.

Namespace: SilverTiger.ProjectV.Unity.Presentation.Gameplay

public sealed class ProjectVGameplayDropView

Properties​

PropertyTypeDescription
SlotIdstringThe slot ID placed on the enemy in the scene; pass it to IProjectVGameplayDataPolicy.RegisterDropOwner.
StageintThe stage of the mission this enemy belongs to. On a loss or give-up, defeated drops count only up to the first stage that still has an undefeated drop.
RewardsIReadOnlyList<ProjectVGameplayRewardView>The rewards this enemy carries; show them as its loot.