ProjectVCharacterSkillUpgradeCost class
One price line of a skill rank next to what the player owns. Read-only.
Namespace: SilverTiger.ProjectV.Unity.Presentation.Character
public sealed class ProjectVCharacterSkillUpgradeCost
Properties
| Property | Type | Description |
|---|---|---|
ResourceId | ProjectVResourceId | The currency or item ID. |
Required | long | How much the rank costs. |
Owned | long | How much the player can spend; skill points include the character's own unspent points. |
Missing | long | How much more the player needs; 0 when Owned covers the cost. |
IsSatisfied | bool | True when the player has enough. |
DisplayName | string | The name to show for the resource; see ProjectVCharacterResourceNames.GetDisplayName. |