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ProjectVCharacterSkillUpgradeCost class

One price line of a skill rank next to what the player owns. Read-only.

Namespace: SilverTiger.ProjectV.Unity.Presentation.Character

public sealed class ProjectVCharacterSkillUpgradeCost

Properties​

PropertyTypeDescription
ResourceIdProjectVResourceIdThe currency or item ID.
RequiredlongHow much the rank costs.
OwnedlongHow much the player can spend; skill points include the character's own unspent points.
MissinglongHow much more the player needs; 0 when Owned covers the cost.
IsSatisfiedboolTrue when the player has enough.
DisplayNamestringThe name to show for the resource; see ProjectVCharacterResourceNames.GetDisplayName.