ProjectVEquipmentSlotId struct
An equipment slot on a character, such as primary_weapon. Compare with Equals.
Namespace: SilverTiger.ProjectV.Unity.Presentation
public readonly struct ProjectVEquipmentSlotId : IEquatable<ProjectVEquipmentSlotId>
Constructors
ProjectVEquipmentSlotId(string value)
Wraps an equipment slot ID.
public ProjectVEquipmentSlotId(string value);
Parameters
| Name | Type | Description |
|---|---|---|
value | string | The slot ID; not empty. |
Exceptions
| Exception | When |
|---|---|
ArgumentException | value is null, empty or whitespace. |
Properties
| Property | Type | Description |
|---|---|---|
Value | string | The slot ID as a string. |